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The War to End All Wars 3rd Ed.
Complete Game Rules



Phase 5: Naval Movement

Before naval movement can begin, all ships must be assigned to a task force. A task force is merely a group of ships traveling together to execute the same mission. A submarine or group of subs may then attack the ships (see Submarine Interception) within a particular task force without having to confront all ships in that sea zone. Aircraft may be sent into a sea zone during naval movement and assigned to a task force as cover. If subs attack that task force, the aircraft may then participate in the battle. Aircraft being sent into a sea zone without any accompanying ships to attack an enemy fleet also move during naval movement.

--Example:

British player has 2 battleships, 5 cruisers and 3 transports in sea zone B. He assigns 1 transport, 1 battleship and 1 destroyer to task force #1, which has the transport pick up 2 infantry form territory A and move into sea zone A. 1 destroyer is assigned by itself to be task force B, witch is sent to sea zone C to help out against a German sub pestering the fleet there. 1 battleship, 1 destroyer and 2 transports are assigned to task force C, which picks up 4 infantry from territory A. Task force C remains in sea zone B so the transports may attempt to land the infantry they picked up in territory B. The remaining 2 destroyers are assigned task force D and do nothing, as they used up their action earlier trying to detect subs.

Go to Submarine Interception

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