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The War to End All Wars 3rd Ed.
Complete Game Rules



Phase 4: Industrial & Tactical Bombing

The player may now attempt industrial and tactical bombing missions against the enemy. Industrial bombing raids can be done with any bombers which have achieved tech level #2. Industrial bombing can be targeted against an enemy Industrial Complex or an enemy City. Each bomber that successfully penetrates the AA fire and intercepting fighters (See Phase 8: Air Combat) gets to either subtract 1D10 resources from the target nation’s saved resources or 1 Manpower from their Manpower reserves. Resource bombing must target an industrial complex while Manpower bombing must target a city.

Any aircraft may attempt tactical bombing. Tactical bombing is the targeting of strategic positions prior to an attack in order to aid that attack. Such targets could include bridges, known supply routes, ammunition depots, artillery locations, relief troops or any number of other things. Any aircraft that successfully make it passed any AA fire and/or intercepting fighters automatically score 1 Tactical Strike Point. If three or more Tactical Strike Points are scored against a territory in a single turn, then any infantry attacking that territory that turn receive a +1 to their attack ratings. Industrial and tactical bombing missions constitute the participating aircrafts’ action for the turn. The aircraft cannot move, re-base, or participate in combat on any turn it does a bombing mission.

Go to Phase 5: Naval Movement

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